Emerging expertise

Health and life-science education

GoINNO is expanding its education innovation work toward health and life-science topics, helping partners translate complex scientific and health-related knowledge into practical learning experiences.

Careful positioning

GoINNO contributes education, engagement and science-communication expertise to health-related consortia. It is not a clinical, diagnostic or medical provider.

Health and science learning materials in a laboratory setting.
Health literacy and life-science education without clinical claims.

What GoINNO can contribute

Accessible health learning without clinical overclaiming

Health literacy learning materials

Prevention education resources

Digital health skills training

Biomedical science communication

Teacher and facilitator training

Workshops for schools and communities

Inclusive health-related learning resources

Citizen science and public engagement concepts

Strong-fit partners

Where GoINNO can add education value

Public-health organisations

Medical and health-education partners

Universities and research institutes

Hospitals or clinics with education and outreach needs

Digital health innovators

Schools and teacher networks

Adult-learning organisations

NGOs working with vulnerable groups

Relevant projects

Documented health and wellbeing project links

ActiveErasmus+

WellME

WellME: A gamified journey in adolescent health education for vape and tobacco-free living

WellME uses a web-based serious game and youth co-design to help adolescents understand the risks of vaping and tobacco while supporting youth workers with modern digital methods.

Dates2025-2027
AudienceYouth organisations, Institutions and funders
  • Digital learning
  • Health literacy
  • Teacher training
Main outputsDigital platform, Video
View project
CompletedErasmus+

Alex

Alex: the SexEdBot

Alex: the SexEdBot uses chatbot technology to make holistic sexual and reproductive health education more accessible to Gen-Z youth while equipping youth workers with practical digital resources.

Dates2023-2025
AudienceTeachers and trainers, Youth organisations, Institutions and funders
  • Digital learning
  • Inclusion
  • Health literacy
Main outputsToolkit, Teacher guide, Digital platform
View project